<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0">
<channel>
<ttl>60</ttl>
<title>The Official Firaxis Games Podcast</title>
<link>http://www.firaxis.com/community/pod.php</link>
<language>en-us</language>
<copyright>2006 Firaxis Games</copyright>
<itunes:author>Firaxis Games</itunes:author>
<description>Ever wonder what it's like to work inside the zany world of Firaxis Games? With Steve Ogden as your guide, you're about to find out!</description>
<itunes:image href="http://www.firaxis.com/community/pod/itunes_art.jpg" />
<itunes:category text="Arts &amp; Entertainment">
<itunes:category text="Games" />
</itunes:category>
<itunes:category text="Technology">
<itunes:category text="Computers" />
</itunes:category>
<item>
<title>So You Make Video Games for a Living?</title>
<itunes:author>Firaxis Games</itunes:author>
<itunes:summary>In this episode, we take you through a brief history of Firaxis, and what a day in the life of a game developer is really like. Also, our producers sound off about "Bangin' from Baltimore to Bangkok", our QA Manager tells you all about getting paid to play games, and we attempt to have Sid spill the beans on his next super-secret project.</itunes:summary>
<enclosure url="http://www.firaxis.com/community/pod/pod_ep1.mp3" length="14764210" type="audio/mpeg" />
<guid>http://www.firaxis.com/community/pod/pod_ep1.mp3</guid>
<pubDate>Wed, 16 Jun 2006 19:00:00 EST</pubDate>
<itunes:duration>20:30</itunes:duration>
</item>
<item>
<title>Warlords Off the Port Bow!</title>
<itunes:author>Firaxis Games</itunes:author>
<itunes:summary>Warlords has shipped! Take a walk down memory lane with designer Soren Johnson and artist Dorian Newcomb as they relive the adventure of bringing Civilization IV from concept to reality, find out what technology Sid is using for the first time, and why designer Jon Shafer walked in for his interview carrying an axe.</itunes:summary>
<enclosure url="http://www.firaxis.com/community/pod/pod_ep2.mp3" length="46348492" type="audio/mpeg" />
<guid>http://www.firaxis.com/community/pod/pod_ep2.mp3</guid>
<pubDate>Fri, 28 Jul 2006 19:00:00 EST</pubDate>
<itunes:duration>48:12</itunes:duration>
</item>
<item>
<title>You Gotta Have Art!</title>
<itunes:author>Firaxis Games</itunes:author>
<itunes:summary>Take a behind the scenes look at the process of creating and designing video games. Hear from artists such as Steve Ogden, Mark Hudgins, Greg Foertsch and Dennis Moellers who will provide insight into their jobs and discuss designing Railroads!, while art director Seth Spaulding explains what art directors actually do at Firaxis.</itunes:summary>
<enclosure url="http://www.firaxis.com/community/pod/pod_ep3.mp3" length="26144768" type="audio/mpeg" />
<guid>http://www.firaxis.com/community/pod/pod_ep3.mp3</guid>
<pubDate>Mon, 28 Aug 2006 19:00:00 EST</pubDate>
<itunes:duration>35:26</itunes:duration>
</item>
<item>
<title>Engineers Have More Fun!</title>
<itunes:author>Firaxis Games</itunes:author>
<itunes:summary>This month Steve Ogden invades the programming department to find out what these guys actually do. Bretton Wade, Director of Technology, takes us through a day in the life of an engineer, including the mandatory sensitivity training, and Casey O'Toole, Don Wuenschell and Scott Lewis fill us in on what NOT to do when playing Railroads!</itunes:summary>
<enclosure url="http://www.firaxis.com/community/pod/pod_ep4.mp3" length="11280384" type="audio/mpeg" />
<guid>http://www.firaxis.com/community/pod/pod_ep4.mp3</guid>
<pubDate>Mon, 23 Oct 2006 19:00:00 EST</pubDate>
<itunes:duration>22:10</itunes:duration>
</item>
<item>
<title>Beyond The Podcast</title>
<itunes:author>Firaxis Games</itunes:author>
<itunes:summary>Civilization IV: Beyond The Sword is almost complete! Join lead programmer/co-designer Alex Mantzaris and producer Jesse Smith for an in-depth overview of what's new, find out why Tim McCracken's Afterworld is going to be unlike any Civ scenario you have seen before, and hear from Liam Collins about what it takes to be an intern at Firaxis.</itunes:summary>
<enclosure url="http://www.firaxis.com/community/pod/pod_ep5.mp3" length="12431360" type="audio/mpeg" />
<guid>http://www.firaxis.com/community/pod/pod_ep5.mp3</guid>
<pubDate>Mon, 18 Jun 2007 19:00:00 EST</pubDate>
<itunes:duration>20:34</itunes:duration>
</item>
</channel>
</rss>