• XCOM: Enemy Unknown
    XCOM: Enemy Unknown
  • Sid Meier's Civilization V
    Sid Meier's Civilization V
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  • New Dev Blog! Garth DeAngelis reports on GDC

    ​XCOM: Enemy Unknown’s Lead Producer, Garth DeAngelis, steps up to the Dev Blog and delivers his report on this year’s Game Developer Conference. Garth and a small cadre from Firaxis made the trek out to San Francisco to meet with other developers, attend some sessions, and talk seriously about having a gRead More

  • XCOM Commanders: Jake Solomon and Julian Gollop interviewed

    During GDC, Adam Sessler of Rev3Games sat down with the legendary Julian Gollop - designer of 1994’s X-COM: UFO Defense - and Jake Solomon - designer of 2012’s XCOM: Enemy Unknown. This was the first time the two have talked about the franchise in person. What did Julian think of XCOM: Enemy UnknoRead More

  • Haunted Hollow coverage at GDC

    ​Haunted Hollow designers David McDonough and Will Miller were at GDC this past week sharing Firaxis’ new iOS strategy game with journalists. In Haunted Hollow, players build up a spooky mansion and send monsters into town to terrify the tiny townsfolk. Haunted Hollow is scheduled for a global launch later thisRead More

  • Announcing Haunted Hollow

    2K and Firaxis Games, the critically acclaimed studio responsible for the award-winning XCOM®: Enemy Unknown and Sid Meier’s Civilization® series, today announced their latest mobile title, Haunted Hollow, will be available for iOS devices worldwide this spring. A competitive, spooky strategy game, Haunted HollRead More

  • Announcing Sid Meier’s Civilization V: Brave New World

    ​Get ready for the next great expansion pack for Civilization V! This expansion will introduce international trade, and provide new gameplay in culture and diplomacy. Create Great Works within your Civilization, choose an ideology to lead your people, and propose resolutions in the World Congress. Civilization V: BraRead More

  • Firaxis at GDC 2013

    Fri Apr 5, 2013By Site Administrator

    Garth DeAngelis, Lead Producer of XCOM: Enemy Unknown is just back from this year’s Game Developer Conference​ and brings you this report. The Game Developer’s Conference: an annual convergence of developers, executives, independents, investors and journalists to meet, learn, and wax philosophical on all t...Read More

  • Procedural Terrain Generation in Sid Meier’s Civilization V

    Mon Mar 11, 2013By Site Administrator

    Civilization 5 is a large game, with a wide variety of natural and man-made structures.  From mountains, ice, and rivers to cities, roads, and wonders, everything in the game needs a graphical representation.  Because the game is based on random maps, almost all the graphical elements have to be created proce...Read More

  • Welcome to the Dev Blog!

    Wed Mar 6, 2013By Site Administrator

    Firaxis is home to some of the most talented and creative game developers in the world, who are recognized as industry leaders in technology, graphics and design. They also enjoy sharing their work with other like-minded folks at industry events, in schools and through media interviews and articles. And now, they’d l...Read More

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XCOM: Enemy Unknown

XCOM: Enemy Unknown

Lead a secret military organization to save the world from an alien invasion.

Good luck, commander.

Buy Now