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    XCOM 2
  • Beyond Earth - Rising Tide
    Beyond Earth - Rising Tide
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  • Sid Meier Demos Starships at PAX South

    On January 24th, Sid Meier took the stage at the first ever PAX South with Civilization: Beyond Earth Lead Designers, Will Miller and David McDonough. They discussed Sid’s new game Starships and its connection with Beyond Earth. At the end of the panel, Sid gave a demo of his explosive new adventure-driven strateRead More

  • Do you ever move your settler?

    Does moving your first Settler ruin your chance to win a game of Civ? Read about how the team answered the question in the Escapist, and in our latest Dev Blog!​Read More

  • XCOM: Enemy Within wins DICE Award for Best Strategy Game

    ​XCOM Enemy Within was the winner of the 2014 DICE Award for Best Strategy/Simulation Game! Lead Designer Ananda Gupta accepted the award on behalf of the team. Civilization V: Brave New World was also nominated in the category of Best Strategy Game. Congratulations to both teams!Read More

  • New Dev Blog! Garth DeAngelis reports on GDC

    ​XCOM: Enemy Unknown’s Lead Producer, Garth DeAngelis, steps up to the Dev Blog and delivers his report on this year’s Game Developer Conference. Garth and a small cadre from Firaxis made the trek out to San Francisco to meet with other developers, attend some sessions, and talk seriously about having a gRead More

  • XCOM Commanders: Jake Solomon and Julian Gollop interviewed

    During GDC, Adam Sessler of Rev3Games sat down with the legendary Julian Gollop - designer of 1994’s X-COM: UFO Defense - and Jake Solomon - designer of 2012’s XCOM: Enemy Unknown. This was the first time the two have talked about the franchise in person. What did Julian think of XCOM: Enemy UnknoRead More

  • Firaxis Game Jam

    Wed Jan 14, 2015By Site Administrator

    A tradition at the studio you may not be aware of is the Firaxis Game Jam. This is where our devs get together and make a game over the span of a weekend. This year a total of 13 Firaxians made up seven teams. Sleep was lost. New ideas were born. Seven cool games were made.  T...Read More

  • Mantle Multi-GPU for Civilization: Beyond Earth

    Fri Oct 24, 2014By Site Administrator

    Written by John Kloetzli One of the less publicized advantages of AMD’s Mantle API is how it exposes explicit control over all GPUs in a machine to the game developer. This affects customers who physically link two GPUs, using technologies like AMD Crossfire, as well as the high-end graphics cards that contain...Read More

  • Favorite Moments from our First E3

    Mon Jun 30, 2014By Site Administrator

    The Civilization series is one steeped in tradition. Each game and expansion is based on iterating on and refining gameplay – focusing on the fun aspects of the previous entry as well as adding new systems, features and gameplay twists. Civilization: Beyond Earth follows in these footsteps and introduc...Read More

  • Why We Went With Mantle

    Mon Apr 28, 2014By Site Administrator

    Civilization graphic engineers Josh Barczak and John Kloetzli introduce AMD’s Mantle API, and explain why Firaxis is supporting Mantle with Civilization: Beyond Earth. 0.  What is Mantle?A “Graphics API” (Application Programming Interface) is a protocol that rendering engines use to send comma...Read More

  • Do you ever move your settler?

    Fri Feb 28, 2014By Site Administrator

    An average game of Civilization V lasts for hundreds of turns. Starting from a single settler, a player builds his first city, before spreading his nation over the landscape. By the end of the game, the player’s civilization spans continents, oozes culture, peels back the hidden secrets of nature, conquers all, and b...Read More

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XCOM: Enemy Unknown

XCOM: Enemy Unknown

Lead a secret military organization to save the world from an alien invasion.

Good luck, commander.

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